I create
messages. images. strategies. experiences.

I have always enjoyed the process of solving problems and creating things. I began my college experience with my eye set on a career in architecture, but a lettering class my first semester revealed to me the world of graphic design. Now, over twenty years later, I have designed catalogs, directed live events, shaped brand strategies, produced audio, built websites, started companies, developed marketing plans and had a lot of fun along the way.

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Resume

Contact

208.201.6723     •     kirk@kirkrawlins.com     •     3735 Wagontrail Rd. Rexburg, ID 83440

Employment

May 2011 – Present

The Art Institute of Pittsburgh Online Division—Online Adjunct Faculty

Teach online courses in design and visual communication. Courses taught: Concept Development, Design and Technology, Fundamentals of Electronic Production, Communication Design, Introduction to Design Applications.

September 2009 – Present

BYU Idaho—Adjunct Faculty

Developed a new course for the Department of Art - Introduction to Design Applications - to teach core concepts and proficiency in using the Adobe Creative Suite.

September 2008 – Present

BYU Idaho—University Communication Strategy and Web Services Manager

Develop university communication strategies and campaigns. Work with administration to develop and apply brand strategy and policy. Responsible for BYU-Idaho external website. Contribute to university web and communication task forces and committees.

August 2007 – September 2008

BYU Idaho—Student Services Communications Coordinator

Provide messaging and marketing direction to three campus departments. Serve as advisor and mentor to student staff of design and communications students as they create marketing campaigns for campus departments. Sit on various university communications committees.

August 2006 – July 2007

BYU Idaho—One-Year Faculty

One year teaching position. Taught Intro to Design, Graphic Design and Typography for three semesters.

March 2003 – March 2011

'Ohana Swimwear—Partner/Owner

Responsible for all marketing materials, photography, development and maintenance of e-commerce website. Shared responsibility for sourcing materials, finances, warehousing and inventory.

March 2002 – June 2006

Rivetal—Partner/Owner

Creative direction and design. Sales and business development. Project assessment, definition and bidding. Financial projections and analysis. Project, client and employee management. Training and corporate strategy.

January 2002 – March 2002

Impact Media—Creative Director

Creative and technical direction. Responsible for training of multimedia team. Support sales staff by preparing all bids and attending sales calls.

November 2001 – January 2002

iAccess—Graphic Designer

Interactive designer responsible for web and promotional materials.

May 1996 – October 2001

Crystal Canyon Interactive — Creative Director/VP Creative Development

Responsible for all corporate print materials. Direct full studio of multimedia producers ranging from programmers to video technicians, to graphic designers. Design and production work on CD-ROM, video, internet, DVD and live events. Direction of video shoots, on-camera and voice over talent. Producer of live “academy awards style” shows. Clients include: Delta Airlines, CNN, Honda, Kodak, SkyWest, Novell, Samsung, Phillips, Boeing, and Fox.

September 1994 – May 1996

Sendsations Personal Marketing—Graphic Designer

Responsible for design and production of corporate product catalog. Creation of all visual assets, phot shoots, and all prepress work. Expanded knowledge of pre-press and offset printing through interaction with full service in-house printing facility.

March 1992 – September 1994

Huddleston Malone Design—Graphic Designer

Basic design responsibilities. Responsible for press checks - gained understanding of printing process. Designed corporate identies, menus, brochures, books.

Education

A.S. Art (Graphic Desig emphasis) - Ricks College, Rexburg, ID


B.S. Technology (Small Business) Management - UVU, Orem, UT


M.F.A. Visual Arts - Art Institute of Boston at Leslie University, Boston, MA

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MFA Thesis

MFA in Visual Arts
The Art Institute of Boston
Lesley University
January 2009

Click here to view thesis PDF

“This is really my principle that art is really an excuse to have a dialogue.”
– Douglas Gordon

Professionally I have spent most of my career dealing with user interaction. I entered the MFA program having spent the previous 15 years in the world of interactive design and marketing where my work generally took the form of a CD, DVD or website. I enjoy the combination of technology, animation, audio and video all working together to create an interactive experience. There is a pleasure in enticing someone to interact with your creation. As a fine artist I have naturally been inclined to include interactivity, motion, audio and temporal elements in my work.

My MFA thesis proposes physical interaction, sound, and the passage of time as important elements in promoting a more participatory viewer experience. I explored these foundational components in my earliest MFA work. As I explored the viewer experience in my work, my methods of incorporating interactivity evolved. In my thesis I propose that the viewer’s experience is changed as they become an active participant through physical interaction with and mental contribution to an interactive work. I consider how the viewer’s memories, expectations and emotions contribute to a work in my effort to examine experience as art and art as experience.

My work began as an exploration of kinetic sculpture. From there I evolved to investigate the incorporation of audio in large-scale installations. The format of our 12–day residency periods in Boston made it impractical for me to ship and install these installations. So I began to experiment with intimate structures as a means to facilitate an audio experience. This led to more long–form audio experiences that invited the viewer to become a listener—supplying the accompanying visual from their own imagination as they interpreted my audio stories with an overlay from their own personal history.

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The later part of my MFA artwork took the form of audio experiences. They began as descriptions of installations I would build if I had the resources. The physical scope and immersive nature of my ideas drew their inspiration from Olafur Eliasson and James Turrell. Initially I recorded my verbal descriptions as “audio sketches” to submit to my mentor Neil Salley. Eventually he suggested that the exeperience of mentally contructing and interpreting my verbal scenarios exceeded anything that I could build in the physical world. I began to experiment with narratives which were simultaneously descriptive and ambigous allowing the listener to become a true participant as in the work of Janet Cardiff. I created a number of these virtual installations.

But I was still very intrigued by the combination of physical elements, audio, imagined elements and the resulting interactive experience. This led me to create physical gateways to the audio experiences. The viewer was presented with a collection of books, papers, boxes, etc. which they were free to examine. In the proceess, they were presented with a written invitation to call a telephone number where they were led into an audio experience. The tangible artifacts in their hands found their way into the audio scenarios creating, in the mind of the listener, a tenuous sense of reality.

The following tracks are examples of these audio experiences. Images of elements from the “Dream Box” can be seen toward the bottom of the column of images to the right.

TITLE: Dream Box

TITLE: Pocket Watch

TITLE: Serial People

These two tracks are examples of the earlier “virtual installations” I created. The descriptions are detailed enough to guide your thoughts but questions are asked allowing you to generate your own version or interpretation of the installation. The audio is very raw and intended to provide a candid and intimate experience.

TITLE: Tainted Lenses

TITLE: Scenic Overlook

“Untitled” – Interactive Study
“Untitled” – Interactive Study
“Whirligigs” – Interactive Study
“Untitled” – Interactive Study
“Untitled” – Interactive Study
“Untitled” – Interactive Study
“Changing Knowledge”
“Long–term Memory”
“Untitled”
“Relative Origins”
Relative Origins demo (0:51)
Elements for “Dream Box” installation
“Selective Listening”
“MFA Show”